The game is presented as a single mode and cooperative. With the accumulated gold, you can buy items or use the services of eagles, which will be delivered to new unexplored lands. The characteristics increase the special Cubes of Souls, which are represented by several types of elements: Fire, Ice, Curse and spirit. As the journey progresses, the player reveals the secrets of an ancient civilization and finds magical artifacts that can increase the skills of a hero or weapons. The world of Cube World is inhabited by a wide variety of races and creatures: Humans, Elves, Dwarves, Orcs, Goblins, Lizardmen, Undead and Toadmen. The quest chain includes questioning various NPCs who will tell you where to go next, where to find the desired artifact, give a hint or assign a task. You can craft weapons, potions, cook food, tame wild animals and parry on a hang glider, climb high ground, or take a boat to tame the sea. The combat is built on the mechanics of rolls and combo attacks. You can communicate with other NPCs, complete quests, explore dungeons and fight monsters. The gameplay is based on the exploration of a procedurally generated world. The player is free to choose between four classes: Warrior, Mage, Ranger and Rogue. The gameplay combines elements of RPG, action and creation in an open world. Voxel project Cube world takes as a basis the mechanics of hits such as Zelda or Minecraft.
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